Biomechanics of Human Movement
Dublin City University
Area of Study
Biomedical Engineering, Mechanical Engineering
Taught In English
Course Level Recommendations
ISA offers course level recommendations in an effort to facilitate the determination of course levels by credential evaluators.We advice each institution to have their own credentials evaluator make the final decision regrading course levels.
Recommended U.S. Semester Credits2
Recommended U.S. Quarter Units3
Hours & Credits
To introduce the students to the techniques of human movement and load analysis applicable to gait analysis. To introduce the students to a range of prosthetic and orthotic devices in contemporary use. Application of the biomechanics technique in the design, patient fitting and evaluation of orthopaedic prostheses and orthoses will be illustrated.
1. Identify, describe and explain the primary instrumentation techniques for biomechanical measurement, including anthropometrical measurement techniques
2. State the assumptions underpinning inverse dynamics and forward dynamics mechanical analysis applied to the study of human motion.
3. Analyse human gait mechanics using the inverse dynamics method, based on motion data, forceplate data and anthropometric data. Calculate link segment kinematic quantities, joint reaction forces, moments, energies and power flows. Relate these quantities to prosthesis or orthosis performance.
4. Describe, explain and mathematically represent the relationship between force and velocity for muscle behaviour. Describe and explain the Hill model for muscle behaviour. Develop an equation based on the model to represent muscle function.
5. Explain the principles of operation of mechanical prostheses and orthoses. Describe standard orthotic and prosthetic design features. Explain the principles used to control gait via alignment of prostheses.
6. Conduct a full mechanical analysis from published gait and force plate data, and, working in a group, generate a well organised report presenting and interpreting the results.